The New York City Electroacoustic Music Festival will take place June 22-28, 2015 at the Abrons Arts Center in New York City.
My latest procedural-generative audiovisual piece “Boids” (2014) will be performed during the festival (exact date to be confirmed).
For further details please visit:
A Symposium on Sonic Augmented Reality organised by ZKM | Institute for Music and Acoustics.
12-14 Dec 2014, Karlsruhe, Germany.
I was kindly invited to participate with the paper: “SonicMaps – Locative Audio: Technical Report, Challenges and Opportunities”, along with very interesting talks by Fred Adam, Ricardo Climent, Torsten Michaelsen, Udo Noll, Thomas [...]
“Sines & Squares” is one of UK’s first festivals and concert series celebrating the recent resurgence of analogue and modular synthesisers, featuring some of the most renown UK and international performers, composers, lecturers and designers working with Buchla, Serge, Eurorack, Hordijk and EMS modular systems.
Here are [...]
The joint ICMC|SMC|2014 Conference took place in Athens, Greece, from 14 to 20 September 2014 bringing together two well established events: the 40th International Computer Music Conference (ICMC) and the 11th Sound & Music Computing conference (SMC). The main theme of the Conference was “Music Technology meets Philosophy: From Digital [...]
Procedural Audio Now! is a monthly meetup for people interested in developing Procedural Audio systems for video games and other interactive media.
Interest in Procedural Audio has been growing steadily over the past twenty years and enthusiasm for real-time sound synthesis is apparent throughout the creative industries. Once a topic for [...]
Salford Sonic Fusion Festival celebrates cutting-edge international explorations in contemporary music from across the globe and blurs the boundaries between avant-garde classical, experimental electronic popular and improvised music. Events on 3-4 April included acousmatic and audiovisual works by MANTIS composers using a 48-loudspeaker sound system a one of [...]
MapNav is a Geolocation Engine for Unity3D and a powerful tool to develop map-based mobile apps and games, including 2d/3d object geolocation and GPS navigation.
Version 1.2 is now compatible and has been tested with MapQuest Open Services (OpenStreetMaps) and Google Maps.
Following the premiere of the generative piece “Singularity” for cellular automata, I am happy to release an interactive demo of the Sonic Automata (spatial concatenative synthesis) which was developed while working on this piece. Please feel free to play with it and make some crunchy noises!
One the events of the 20th edition of Festival Punto de Encuentro was celebrated last 9 Nov 2013 in Málaga, Spain. Organised by the Spanish Electrocoustic Music Association (AMEE) and the Conservatorio Superior de Música de Málaga, the event included a conference on Sound Art and a multichannel concert featuring acousmatic, mixed and audiovisual pieces.