A Symposium on Sonic Augmented Reality organised by ZKM | Institute for Music and Acoustics.
12-14 Dec 2014, Karlsruhe, Germany.
I was kindly invited to participate with the paper: “SonicMaps – Locative Audio: Technical Report, Challenges and Opportunities”, along with very interesting talks by Fred Adam, Ricardo Climent, Torsten Michaelsen, Udo Noll, Thomas Reschs and many more.
Special thanks to Ludger Brümmer, Yannick Hofmann and Marie-Kristin Meier for their warm reception and hospitality.
“This talk offers an insight into the design and implementation of the SonicMaps geolocation engine and its Locative Audio platform. Created in 2012 using the Unity Game Engine, SonicMaps offered new solutions for 3D spatial audio, in-app soundwalk creation, editing and online publishing. Current research and development explores adaptive audio (dynamic content), real-time binaural synthesis and new proximity technologies for reduced GPS signal areas or indoors spaces, all of which should help extend the means of sonic interaction with our environment.”
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